2019-20 Expert Panel Activities
Research Question 2
What are the greatest barriers for institutions and organizations adopting XR and immersive learning technologies? (The voting portion will include defining scope of barriers.)
A list of candidate topics addressing this research question appears below. (Click on the name of each topic to see more information.) Please complete the following tasks for at least five of the topics. You are also invited to add new topics of your own, but before doing so, please check to make sure the topic is not already covered by one of the existing entries in the list.
Define the barrier if it has not been defined yet OR expand on the current definition if you believe that is necessary. Learner-, context-, and/or situation-specific conditions may be relevant here.
Illuminate any concrete examples of the barrier in action.
Pinpoint the technical limitations involved, if applicable.
Imagine potential solutions to knock down the barrier.
Scan any relevant literature you are aware of that relates to the barrier; what are the most pressing overall themes you observe from the literature? (Share any direct URLs.)
Ask any questions that are critical for addressing in order to knock down the barrier.