State of XR and Immersive Learning

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2019-20 Expert Panel Activities

Immersive Technologies for Language and Culture Education

“The target for many second-language learners is not just ‘to speak another language,’ but to
become part of the social and cultural environment in which the language is used. This entails frequent and rich participation in the second language life worlds into which the learner ‘bricolages’ his or her way.” Wagner (2015, p.75).

Define the need/opportunity if it has not been defined yet OR expand on the current definition if you believe that is necessary. Learner-, context-, and/or situation-specific conditions may be relevant here.

Illuminate any concrete examples of the need/opportunity in action.

Align effective pedagogies with XR and immersive learning technology usage that, in tandem, can fulfill the need/opportunity.

Imagine the possibilities for the future of learning, teaching, training, and/or scholarship if XR and immersive learning technologies are applied effectively in service of fulfilling the need/opportunity.

Scan any relevant literature you are aware of that relates to the need/opportunity; what are the most pressing overall themes you observe from the literature? (Share any direct URLs.)

Ask any questions that are critical for addressing in order to fulfill the need/opportunity.

 

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