State of XR and Immersive Learning

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2019-20 Expert Panel Activities

Interaction Paradigms for Specific XR Technology

 

 

Interacting in VR and AR has made progress in designing interaction paradigms unique to the technology. XR has not yet found its “desktop paradigm” and is still trying to mimic how we interact with other technology (touch, menus, mouse and keyboard, controller etc).

Define the barrier if it has not been defined yet OR expand on the current definition if you believe that is necessary. Learner-, context-, and/or situation-specific conditions may be relevant here.

Illuminate any concrete examples of the barrier in action.

Pinpoint the technical limitations involved, if applicable.

Imagine potential solutions to knock down the barrier.

Scan any relevant literature you are aware of that relates to the barrier; what are the most pressing overall themes you observe from the literature? (Share any direct URLs.)

Ask any questions that are critical for addressing in order to knock down the barrier.

 

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