State of XR and Immersive Learning


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2019-20 Expert Panel Activities

Authoring Tools for Novices and Non-Programmers

Students and educators have needs & expertise that can inform VR/AR learning experience design, but they lack the programming skills needed to create through popular tools like Unity/Unreal. When the authoring tools become suitable for novices, we will see a lot more immersive content that is valuable in solving classroom needs, and which educators would be willing to adopt.

Define the barrier if it has not been defined yet OR expand on the current definition if you believe that is necessary. Learner-, context-, and/or situation-specific conditions may be relevant here.

Illuminate any concrete examples of the barrier in action.

Pinpoint the technical limitations involved, if applicable.

Imagine potential solutions to knock down the barrier.

Scan any relevant literature you are aware of that relates to the barrier; what are the most pressing overall themes you observe from the literature? (Share any direct URLs.)

Ask any questions that are critical for addressing in order to knock down the barrier.