State of XR and Immersive Learning

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2019-20 Expert Panel Activities

VR for 3D Design

This is the applied use of VR building/content creation technologies that give the user the ability to design in 3D.

Define the catalyzing technology if it has not been defined yet OR expand on the current definition if you believe that is necessary.

Illuminate any concrete examples of the enabling technology in action.

Pinpoint any technical limitations of the enabling technology.

Imagine the possibilities for the future of teaching, learning, and/or creativity if the catalyzing technology is applied effectively in tandem with XR.

Ask any questions that are critical for addressing in order to effectively leverage the catalyzing technology in tandem with XR.

 

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